BoomerShooterDEV











All enviromental assets were created by me in Plasticity , Blender and Substance Painter.
Explosive Barrel designs, Each has a unique effect when destroyed.
Laser Chainsaw Model (Melee Weapon)
Showing off the lighting in one of the game enviroments
All enviromental assets were created by me in Plasticity , Blender and Substance Painter.
All environmental assets were created by me in Plasticity , Blender and Substance Painter.
In combat with a shield type enemy (BigBoi)
All environmental assets were created by me in Plasticity , Blender and Substance Painter.
I designed and modeled the enemy in Substance Modeler and Plasticity. Textured in Substance Painter. Rigged for animation in Blender.
I designed and modeled the enemy in Substance Modeler and Plasticity. Textured in Substance Painter. Rigged for animation in Blender.
I designed and modeled the enemy in Substance Modeler and Plasticity. Textured in Substance Painter. Rigged for animation in Blender.